Updates
  • Welcome to Speedo's Billiard Tour
  • Check the latest tournaments, rankings and live scores
  • New venues and players updated regularly
  • Welcome to Speedo's Billiard Tour
  • Check the latest tournaments, rankings and live scores
  • New venues and players updated regularly
  • Welcome to Speedo's Billiard Tour
  • Check the latest tournaments, rankings and live scores
  • New venues and players updated regularly
  • Welcome to Speedo's Billiard Tour
  • Check the latest tournaments, rankings and live scores
  • New venues and players updated regularly

News

Glossary

Terms used across the tour — from rating math to shot names.

#

10-Ball
Called-shot rotation on balls 1–10.
8-Ball
Groups of solids and stripes; sink your group then the 8-ball to win.
9-Ball
Rotation game on balls 1–9; legal contact on the lowest ball; pocket the 9 to win.

B

Ball in hand
Cue ball can be placed anywhere on the table after an opponent foul.
Bank shot
Sending the object ball off a rail into a pocket.
Break
The opening shot of a rack.
Break and run
Winning a rack in a single visit starting from the break.
Bye
A free pass to the next round when there is no opponent.

C

Called shot
Shooter must nominate the ball and pocket before the shot.
Combo
Combination — pocketing a ball by first striking another.

D

Double elimination
Players get a second chance in a losers bracket before being knocked out.

E

Expected score
Probability that a player wins a given match based on the rating difference. Drives the Elo update.

F

Foul
A rules infraction (miscue, scratch, no rail, etc.) that ends the shooter's visit and typically gives ball-in-hand.
Frame
Synonym for rack in some disciplines; a single completed game.

G

Group stage
Round-robin groups feeding a knockout stage.

H

H2H
Head-to-head — a side-by-side comparison of two players' history against each other.
Handicap applied
Badge shown on tournaments where a handicap rule set is active.
Handicap level (0–9)
The band a matchup falls into based on the two players' Speedo Rating difference. Level 0 is 'Even', level 9 is the widest gap.
Handicap rule set
A named collection of bands (level, diff, race, rule, compensation). Admins can maintain multiple rule sets and choose one per tournament.
Handicap tournament
Event where race targets or spots are adjusted based on the rating gap so weaker players have a fair chance.

K

K-factor
Maximum rating change per match, maintained by the admin rating settings.
Kick shot
Hitting a rail first to contact the object ball.

L

Lag
Both players shoot to a rail; closest to the near rail wins the break.
Live Scores
Ongoing matches with live win probability, expected frames, and momentum updates.

O

One Pocket
Each player owns one corner pocket and scores only there.

P

Provisional
A player's rating is marked provisional until they have completed enough rated matches for it to stabilize.
Push out
In 9-ball, after the break the shooter may push the cue ball anywhere without needing to hit the lowest ball.

R

Race to N
First player to win N racks (games) wins the match.
Rack
One game within a match. Also the triangle used to set the balls.
Rankings
Tour-wide leaderboard, split into Handicap and Scratch modes.
Round robin
Every player plays every other player in the group.
Run out
Pocketing all remaining balls in one visit.

S

Safety
A defensive shot that leaves the opponent without a clear play.
Safety battle
Consecutive safeties as both players try to leave nothing.
Scratch
Pocketing the cue ball — a foul in most disciplines.
Scratch tournament
Event with no handicap — everyone plays the same race. Rating still updates normally.
Seed
Ranking assigned to a player in the draw to keep top players apart.
Single elimination
Lose once and you are out. The fastest bracket format.
Snooker
Larger table, smaller pockets; reds and colors with a points system.
Speedo Rating
Numeric skill score used across the tour. Updated after every rated match using the official Speedo Rating settings.
Standings
Discipline-specific results table for a tournament.
Straight Pool (14.1)
Continuous pocketing to a target score (e.g. 100).
Swiss
Fixed number of rounds; each round pairs players with similar scores. No elimination.

T

TBD
"To be determined" — the slot's player is not yet known.

W

Walk over
A match awarded because the opponent did not show.